Coerce types to match when dealing with ties
Also add a rudimentary publication workflow, as I'm migrating away from Drone - see [here](https://blog.scubbo.org/posts/gitea-actions/).
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.gitea/workflows/publish.yaml
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.gitea/workflows/publish.yaml
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name: Publish
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on:
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push:
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branches:
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- main
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jobs:
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build-and-push:
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runs-on: ubuntu-latest
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steps:
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- name: Import Secrets
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id: import-secrets
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uses: hashicorp/vault-action@v2
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with:
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url: http://vault.avril
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method: kubernetes
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# TODO - when https://github.com/go-gitea/gitea/pull/33945 is merged, instead use per-workflow OIDC-based auth
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role: act-runner-helm-charts
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secrets: |
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shared-secrets/gitea/pat_to_push_images token | GITEA_TOKEN
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- name: Login to Gitea
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uses: docker/login-action@v3
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with:
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username: scubbo
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password: ${{ env.GITEA_TOKEN }}
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- name: Setup QEMU
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uses: docker/setup-qemu-action@v3
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- name: Setup Docker Buildx
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uses: docker/setup-buildx-action@v3
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- name: Build and push image
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uses: docker/build-push-action@v3
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with:
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context: .
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file: Dockerfile
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target: prod
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push: true
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platforms: linux/amd64,linux/arm64
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tags: |
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scubbo/edh-elo:${{ gitea.sha }}
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scubbo/edh-elo:latest
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- name: Output
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run: |
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echo "Image pushed: scubbo/edh-elo:${{ gitea.sha }}"
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# TODO - update Helm chart with new image
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@ -54,7 +54,7 @@ def create_game(game: schemas.GameCreate, db: Session = Depends(get_db)):
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if game.other_winning_deck_ids:
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if game.other_winning_deck_ids:
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winning_deck_ids.extend(
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winning_deck_ids.extend(
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[
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[
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deck_ids.index(other_winning_id)
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deck_ids.index(int(other_winning_id))
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for other_winning_id in game.other_winning_deck_ids.split(",")
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for other_winning_id in game.other_winning_deck_ids.split(",")
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]
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]
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)
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)
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